Alien assistant character design

This character is the assistant of the queen in this story. She is a graceful mediary between the classes within the colony on the planet of Ghisk. Dressed in fabrics that reflect her roles such as transparent silks, her outfit embodies openness and empathy. Additionally, fluid drapes reflect her caring and nurturing personality but also imparting an approachable softness to her demeanor.

This outfit is part of a 6-outfit digital fashion and character design collection, combining technical expertise in digital fashion with an my passion for video gaming, combined into a playable game experience made in Unreal Engine 5.

This project explores the symbiosis between fashion design and video game garments, demonstrating how precision in patterning and traditional construction techniques enhances the realism of character attire.

Detail render sleeve drape

Detail render sleeve drape

Detail render backside

Detail render backside

Detail render pleated pants and volants

Detail render pleated pants and volants

First stages design, creating the pleated pants

First stages design, creating the pleated pants

Pants and waterfall top are finished

Pants and waterfall top are finished

Final design screenshot with patterns

Final design screenshot with patterns

Texture baking for use in Unreal Engine

Texture baking for use in Unreal Engine

Unreal Engine screenshot

Unreal Engine screenshot

Unreal Engine screenshot

Unreal Engine screenshot

Illustration line-up of the full 18-piece collection showing the different classes within the narrative of the people of Ghisk

Illustration line-up of the full 18-piece collection showing the different classes within the narrative of the people of Ghisk