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Wardrobe for use in VR

For my first VR game, I needed some furniture pieces, one of them being this wardrobe.
I used several reference images to get the proportions right and modelled the wardrobe from a cube.
Because I was going to use it in VR, the vertice count should stay relatively low. Only 1384 vertices used.

UV unwrapping

UV unwrapping

The wardrobe used in my VR game as seen on the left side of the image

The wardrobe used in my VR game as seen on the left side of the image